Game Set Watch, have posted an interview with Pete Wanat of Universal. From the sounds of it, Wanat is quite passionate about how games are treated when they involve film licenses.
I’m still a little skeptical of this game, especially after playing the demo. See our demo impressions here.
This is an unusual situation for an adaptation in that the movie was already released. How did that come about?
Pete Wanat: Originally, Bill Kispert — my boss at Universal — had seen the animatics that Timur Bekmambetov did. …read more
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The demo for Wanted: Weapons of fate was release in the wee hours of the morning yesterday. So I sat down with a beer and had a play-through. Style wise - the game seems to sit tightly alongside the film. Which makes sense, as it’s meant to follow on the story from the film.
The demo level sees you in an airplane working your way through wave after wave of enemies, in order to get to the cockpit. …read more
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Its been a massive week for demos already with Chronicles of Riddick: Dark Athena being released but the demo train doesn’t stop there.
Wheelman, Legends of Wrestle Mania and Wanted: Weapons of Fate are now all available on the Xbox Live Market Place. PSN users only have access to Legends of Wrestle Mania and Wanted: Weapons of Fate at the moment. …read more
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By Trevor February 24, 2009
Kotaku have posted a video demonstration on how the bullet curving element of the Wanted film is being implemented into the game Wanted: Weapons of Fate which is due for release next month. …read more
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